Roll Up
A downloadable game
Roll Up is a physics platformer built around one idea: momentum is everything. You're a sphere navigating chains of floating islands through wind tunnels, vortexes, and obstacles that spin, swing, and float. Lose your speed and you fall. Simple.
This page exists because I'm building it in public. Every build, every devlog, every decision happens here — and the people who play early actually change what gets built next.
What's in this build:
- Physics that respect momentum and inertia — no floaty nonsense
- Checkpoint system
- Wind tunnels, vortexes, and environmental hazards
- Rotating, floating, and pendulum obstacles to time your runs around
- A camera built for rolling, not walking
What's coming:
- More levels and island chains
- Hazard variety and refined obstacle design
- Visual polish and world effects
Why play now? It's rough. But this is when feedback actually matters — before the design is locked, before the levels are finished. If something felt wrong, too hard, too easy, or just off: that comment is worth more to me right now than a review after launch.
Play it. Tell me where you stopped and why.
| Updated | 20 days ago |
| Published | 23 days ago |
| Status | In development |
| Author | Raivela Games |
| Genre | Platformer |
| Made with | Unity |
| Tags | 3D Platformer, Atmospheric, ball, Casual, marble, Physics, precision, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller |
| AI Disclosure | AI Assisted, Sounds |
Download
Development log
- On Development {Live}22 days ago



